# In-game communication

* Instantaneous, faster-than-light communication available in the whole universe
  * Because players can always chat off-line via say Discord, it doesn't make sense to have slower coms in-game
  * Perhaps "physically" through tiny wormholes
  * **Note**: communication limitations *can* make sense as a limit to inter-program communication on ship-side programs that are widely separated. e.g. a bandwidth limitation
* In-game chat implemented with a decentralized communication protocol routed through the game servers. Available to out-of-game via bridge bots, to the effect that you don't need to sit in your spaceship to talk to the in-game community
* You can see a list of people close to you in the chat and can talk to them; can meet people in your "physical" vicinity this way
