Ostomo notes
  • General principles
  • Server architecture
  • Setting
  • Graphics
  • Game modes
  • Organizations
  • In-game economy
  • In-game scripting
  • In-game communication
  • Flying & combat
  • Starting condition & death
  • Challenges
  • Technical outline
  • 📖Conlangs
    • Confederation Slavonic
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Starting condition & death

  • Player has to be sponsored by an in-game organization to enter the game

  • Anything the player starts with is supplied by the organization, with the organization's own resources

  • These organizations decide how they run their business, what initial things to outfit new players with, etc

Death

  • When people die, they are respawned into a hospital owned by their organization. Players need to specify which hospital they respawn into and get permission from that hospital. If a player dies without a respawn hospital, they get kicked out of the game.

  • Hospitals are expensive to build and can only be built & maintained by organizations

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Last updated 2 years ago

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